As Coronavirus Keeps Everyone Home, Steam Is Breaking Concurrent
Por um escritor misterioso
Descrição
All around the world, people are working from home and kids are staying home from school to attempt to halt the spread of coronavirus. That had led to an upswing in video game playercounts.
Steam has a record-breaking 20 million concurrent users as coronavirus keeps people home
Why Staying Home Saves Lives: Flattening The Pandemic's Curve' : Shots - Health News : NPR
The Future of the Metaverse, Imagining the Internet
Steam :: Steamworks Development :: Steam - 2020년을 뒤돌아보며
Survey XII: Digital New Normal 2025 – After the Outbreak, Imagining the Internet
Messages from the COVID-19 Response Task Force
Blog Archives - Ideas & Inspiration from Demco
California STEAM Initiatives - Californians Dedicated to Education Foundation
Latest News – Research and Scholarship, CoAS
Video game industry giants have thrived in the covid-19 pandemic. Will the surge continue? - The Washington Post
COVID-19 Presents an Opportunity for Higher Education Student Equity - Latinos for Education
Frontiers Latent Profile of Internet and Internet Game Usage Among South Korean Adolescents During the COVID-19 Pandemic
Negative for COVID > > Display
Survey XII: What Is the Future of Ethical AI Design?, Imagining the Internet
de
por adulto (o preço varia de acordo com o tamanho do grupo)