PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.

Por um escritor misterioso

Descrição

It is indicated that online game are capable of evoking flow experiences and positive affect, and games of violent or nonviolent type may not arouse players’ aggression. The authors conducted two studies to explore online game players’ flow experiences and positive affect. Our findings indicated that online game are capable of evoking flow experiences and positive affect, and games of violent or nonviolent type may not arouse players’ aggression. The players could be placed into four flow conditions: flow, boredom, anxiety, and apathy, as determined by level of perceived challenges and skills. The majority of players entered the flow condition when playing violent or non-violent online game. The path analysis results suggested that violent online games may have a significant but indirect effect on positive affect via flow experience mediation.
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Frontiers The Effect of Digital Game-Based Learning on Learning Motivation and Performance Under Social Cognitive Theory and Entrepreneurial Thinking
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
PDF) Psychological Motives and Online Games Addiction: ATest of Flow Theory and Humanistic Needs Theory for Taiwanese Adolescents
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
JTAER, Free Full-Text
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
A model for exploring players flow experience in online games
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
From traditional gaming to mobile gaming: Video game players' switching behaviour - ScienceDirect
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Flow experience in computer game playing among Thai university students - ScienceDirect
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
A Further Test of the Impact of Online Gaming on Psychological Wellbeing and the Role of Play Motivations and Problematic Use
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Gamification - Wikipedia
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Computers, Free Full-Text
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Playing Video Games During the COVID-19 Pandemic and Effects on Players' Well-Being - Matthew Barr, Alicia Copeland-Stewart, 2022
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
Exploring user experience and performance of a tedious task through human–agent relationship
PDF] Exploring Online Game Players' Flow Experiences and Positive Affect.
PDF) Flow experience in game based learning – a systematic literature review
de por adulto (o preço varia de acordo com o tamanho do grupo)