Shader Cache is (Finally) Here!
Por um escritor misterioso
Descrição
Ryujinx has seen incredible progress over the course of 2020, but so far one
particular feature has remained glaringly absent: a disk-based shader cache.
That changes today with our latest update: project code name Salieri!
While not a core function of emulation, this feature's addition to the emulator
is a quantum leap forward in gameplay enjoyability for end users and one that a
multitude have been earnestly requesting for many months (shader cache when???).
What's the big deal about shader
Steam Community :: Guide :: How to reset Shader Cache
Shader Tree
New Feature Release - Shader Decompiler Rewrite - yuzu
Crash after constructing shader cache - Technical Support - Fatshark Forums
Advanced Learning :: Nsight Graphics Documentation
What is a shader cache? And why does it take so long to compile? - #26 by imrazor - Gaming - Level1Techs Forums
Shader cache unlimited for better FPS
Shader Compilation and Why It Causes Stuttering, Explained
Radeon™ GPU Profiler 1.13 and Radeon Developer Panel 2.6 - AMD GPUOpen
Beef's Shader Based NVGs v1.1.1 addon - S.T.A.L.K.E.R. Anomaly mod for S.T.A.L.K.E.R.: Call of Pripyat - ModDB
Store shader cache data and compatibility data on your Steam Deck's Micro SD card and save internal storage capacity!
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