Hide Game Object Using C# in Unity _ SetActive VS Renderer.enabled
Por um escritor misterioso
Descrição
Both SetActive and Renderer.enabled can be used to make a game object invisible, but there is a significant difference between them that this video highlight
HoloLens Dev 101: Building a Dynamic User Interface, Part 4 (Creating Objects from Code) « Next Reality
Unity - Manual: Deactivate GameObjects
Object Pooling in Unity
How To Make a Loading Bar Screen in Unity (C# Tutorial) - WeeklyHow
Unity - Manual: GameObject
Optimize your game performance in Unity3D
c# - Unity: Make object appear or disappear randomly during game play - Stack Overflow
Unreal Engine for Unity Developers
Unity - Manual: Static GameObjects
Unity, Mike Taulty
unity+C#) How do i create a method to hide a text object, once the player leaves the trigger zone? - For Beginners
4 ways to hide/show Canvas elements in Unity, by Ayibatari Ibaba, Nerd For Tech
Unity - Manual: Skinned Mesh Renderer component
de
por adulto (o preço varia de acordo com o tamanho do grupo)