Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu · GitHub
Por um escritor misterioso
Descrição
When Breath of the Wild is played using Vulkan on an Intel GPU, a large, rectangular region in front of Link is always rendered with a shadow, even though there is nothing in the game world causing that region to be shadowed. The region
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
State of Linux (Cont) · Issue #107 · cemu-project/Cemu · GitHub
Sorry to be that guy - [BOTW] Visual issues : r/cemu
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
BOTW] Shadow/reflection problem : r/cemu
Now Breath of the Wild has Ultrawide support on Cemu (fixes for
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu
Help] BoTW missing all shadows? : r/cemu
GitHub - jonbarrow/CemUI: A small launcher for the Cemu WiiU
Sorry to be that guy - [BOTW] Visual issues : r/cemu
I can't fix the shadowy-black grass problem : r/cemu
BOTW] Shadow/reflection problem : r/cemu
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